Playtest Report Formatter
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Full playtest report
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UX friction report
Game
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Tester
Platform
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Task
Severity
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Blocker
Area
Clarity
1
2
3
4
5
Fun
1
2
3
4
5
Friction
1
2
3
4
5
Confidence
1
2
3
4
5
Observed issue
Steps / notes
Tester finished the first action, saw the reward animation, then paused. Tester quote: "I got something, but I don't know what changed." The player hovered over the inventory area and then returned to the objective text.
Expected
Player understands what changed and why it matters for the next action.
Actual
Reward feedback was visible, but the meaning of the reward was unclear.
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